- Scouting - Gather recon on performance issues
- Sabotage - Disrupt old behavior
- Espionage - Gather information through testing
- Assassination - Eliminate performance spikes
- Guerilla Warfare - Refactor and attack weak points
My tale as a programmer trying to learn the dirty secrets behind this dark art called Game Development. Also, this is part of my work as a student of the M.Sc. in Computer Game Development at DePaul University.
Wednesday, September 21, 2011
Back in the game!
Hello! After a long hiatus I am back with some more Game Development stuff. This time I am taking a class about Game Performance Optimization with the same professor as always Ed Keenan. The basic goal for this class is to become a Code Ninja, and in order to achieve that we have to master the five (5) skills every ninja should have:
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